Monday, December 11, 2006
Marvel Ultimate Alliance
I recently got to play a good chunk of Activision's new cross-platfrom action-rpg, and while it has stepped up the calibur from X-Men Legends I still feel it isn't a perfected comic book experience. They have everything any comic nut could dream of in this game: locales from all eras and comics, oodles of playable characters, and plenty of nifty moves to attack the plethora of villians with. It's a bit more straightforward than the X-Men Legends games, which is also a plus too. That's not to say I didn't enjoy these games, because I did. I just feel that the fighting can become quite repetative, I find with these games that I'm constantly taking a break because it gets so exhausting using the same four moves on enemies. Of course you can level characters up and make their moves cooler, but with so many characters it's almost as if you have to pick early on who you want to level up, because later in the game the characters who arent just become useless. The game is definatly worth playing, but in my opinion it's still not a fully captivating experience with games like Zelda and GTA where you want to keep going. Oh well. Maybe they should try to make a Civil War game, that would be sweet.